Final Theses in AR & VR
I've been excited about the possibilities of augmented reality (AR) and virtual reality (VR) ever since the company Oculus was founded in 2012 and announced the first modern VR goggles, the Oculus Rift.
That's why I decided to focus my theses in both my bachelor's and master's degree on these topics.
While the results don't look as futuristic and sexy as the AI rendering in the background, I want to summarize here again what exactly I developed and what the background thought was.
Master Thesis:
Development And Evaluation Of An Augmented Reality Based Interaction Concept For The Control Of A Collaborative Robotic System For Image-Guided Interventions
Central Research Points:
"How to control two medical robots with AR?"
"What are the main challenges?"
"How can a secure and fast connection between robots and HoloLens 2 be established?"
"How to plan and execute trajectories in the OR context in a user-friendly way?"
"What needs to improve in current AR technology to make the system real-world applicable?"
Scope Of Functions:
Trajectory Planning
Individual Joint Control
Visualization of Robot Informations
Good/Great Usabilty Score
Short Processing Time
Bachelor Thesis:
Central Research Points:
"How can a collaborative teleport be designed in VR?"
"How does everyone know where the teleport is going?"
"How do you prevent motion sickness?"
"How is spatial perception maintained?"
"How can a collective willingness to teleport be queried?"
Group Navigation In Virtual Reality:
Collaborative Teleport with World in Miniature Metaphor
Scope Of Functions:
Fast Teleport Planning
Accurate Targeting
Preserving Spatial Awareness
Strong Sence Of Presence
Group Control