Final Theses in AR & VR

I've been excited about the possibilities of augmented reality (AR) and virtual reality (VR) ever since the company Oculus was founded in 2012 and announced the first modern VR goggles, the Oculus Rift.

That's why I decided to focus my theses in both my bachelor's and master's degree on these topics.

While the results don't look as futuristic and sexy as the AI rendering in the background, I want to summarize here again what exactly I developed and what the background thought was.

Master Thesis:

Development And Evaluation Of An Augmented Reality Based Interaction Concept For The Control Of A Collaborative Robotic System For Image-Guided Interventions

Central Research Points:

"How to control two medical robots with AR?"

"What are the main challenges?"

"How can a secure and fast connection between robots and HoloLens 2 be established?"

"How to plan and execute trajectories in the OR context in a user-friendly way?"

"What needs to improve in current AR technology to make the system real-world applicable?"

Scope Of Functions:

Trajectory Planning

Individual Joint Control

Visualization of Robot Informations

Good/Great Usabilty Score

Short Processing Time

Bachelor Thesis:

Central Research Points:

"How can a collaborative teleport be designed in VR?"

"How does everyone know where the teleport is going?"

"How do you prevent motion sickness?"

"How is spatial perception maintained?"

"How can a collective willingness to teleport be queried?"

Group Navigation In Virtual Reality:
Collaborative Teleport with World in Miniature Metaphor

Scope Of Functions:

Fast Teleport Planning

Accurate Targeting

Preserving Spatial Awareness

Strong Sence Of Presence

Group Control

Any questions?