I have a passion for AR/VR interaction design and believe that these technologies have the potential to revolutionize the way we interact with and experience the world around us. I am proficient with the Unity engine and Avango Guacamole (a framework of the Bauhaus University for the development of VR apps), and am also somewhat proficient with the Unreal engine, which I used during my working student position at VESTICO GmbH.
This allows me to create immersive and interactive experiences for a wide range of applications, including education, healthcare, artistic and design applications, holographic interfaces for controlling robots, and applications in the home agent context.
AR/VR technology has the potential to transform a wide range of industries and applications.
In education, for example, AR/VR can transport students to far-off locations or historical periods, making learning more engaging and interactive.
In healthcare, AR/VR can be used to simulate surgeries and other procedures, helping medical professionals to practice and prepare for real-life situations without risking harm to patients.
Holographic interfaces can be used to control robots remotely, while AR/VR applications in the home agent context can enable virtual assistants to provide more personalized and efficient assistance.
Overall, I am excited about the potential for AR/VR to transform a wide range of industries and applications, and am eager to continue exploring and developing innovative solutions in this field. With my skills in the Unity and Unreal engines I am well-equipped to contribute to the development of these technologies and to create engaging and meaningful experiences for users.
VR/AR Frameworks:
![](https://assets.zyrosite.com/cdn-cgi/image/format=auto,w=32,h=32,fit=crop/AR05z5x4kDc991Zp/db998098e0cb655788a48830bd58cb6dac9ea91c-AzGEyK9k5Ou1x5Kb.png)
![](https://assets.zyrosite.com/cdn-cgi/image/format=auto,w=27,h=27,fit=crop/AR05z5x4kDc991Zp/db998098e0cb655788a48830bd58cb6dac9ea91c-AzGEyK9k5Ou1x5Kb.png)
![](https://assets.zyrosite.com/cdn-cgi/image/format=auto,w=32,h=32,fit=crop/AR05z5x4kDc991Zp/5969294-mv0kxKMb3wFRBj2r.png)
![](https://assets.zyrosite.com/cdn-cgi/image/format=auto,w=25,h=25,fit=crop/AR05z5x4kDc991Zp/5969294-mv0kxKMb3wFRBj2r.png)
![](https://assets.zyrosite.com/cdn-cgi/image/format=auto,w=32,h=32,fit=crop/AR05z5x4kDc991Zp/image-AR05lg9rLqf9gRjw.png)
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TouchDesigner
Unity
Unreal Engine
VR/AR Projects:
Master Thesis
30 ECTS
Development and evaluation of an augmented reality based interaction concept for the control of a collaborative robot system for image-based interventions
Avango Guacamole
![](https://assets.zyrosite.com/cdn-cgi/image/format=auto,w=17,h=27,fit=crop/AR05z5x4kDc991Zp/avango-mp8e7N85LRC4KQGo.png)
![](https://assets.zyrosite.com/cdn-cgi/image/format=auto,w=19,h=29,fit=crop/AR05z5x4kDc991Zp/avango-mp8e7N85LRC4KQGo.png)
Bachelor Thesis
30 ECTS
Group Navigation In Virtual Reality: Collaborative Teleport with World in Miniature Metaphor
Bachelor Project
15 ECTS
Visual Provenance in Virtual Reality
Bachelor Module
4.5 ECTS
Virtual Reality